Dwarf

'Three words that best describe dwarves are short, stout, and skilled. Believed to have arisen from the resting places of the Legendary Titans, Dwarves find themselves drawn to mountains, caves, and tunnels. They enjoy the thrills of mining and working the raw ores formed by thousands of years of Pokémon activity. They deep rooted sense of tradition.'

Dwarves in Sumondia
Many dwarves travelled through the mountains with the First Settlers, where they were instrumental in the construction and formation of Frostpeak City. Dwarven clans didn't venture down into The Frontierlands until long after The Exiles, but they were among the first to venture East into The Newlands and established several mines between The Dragonpool and the desert.

The majority of dwarves still live in The Newlands, tending to the mines or living at the foot of the great mountain around Frostpeak City. There is also a large collection of dwarves living in the caves / rocky hills south of the desert, just north of Esteelia City. The dwarven work ethic and natural strength mean many took to work on the docks of Esteelia City or aboard trade vessels there. The abundant population of dwarves mean that they can be found throughout Sumondia with a diverse range of lifestyles.

Dwarf Features
• Ability Score Increase. Your Constitution score increases by 2, and your Wisdom increases by 1.

• Age. Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 200 years.

• Alignment. Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.

• Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.

• Speed. Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.

• Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

• Dwarven Resilience. You have advantage on saving throws against poison, you have resistance against poison damage, and your Pokémon have double the chance to recover from poison on their own.

• Stonecunning. Whenever you make a History check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. In addition, you are proficient with any tool used in stone or metalwork, such as tongs and hammers.

• Dwarven Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

• Escape Rope. You have advantage on survival checks made to determine where you need to go / your way out of a cave.

• Languages. You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.

Notable Dwarves
Winter