Tiefling

'To be greeted with stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. Their appearance and their nature are not their fault but the result of an ancient sin, for which they and their children and their children's children will always be held accountable. Whereas the Aasimar are the combination of humans with a force from the heavens, the tieflings are humans tainted with the mark of hell.'

Tieflings aren't intrinsically evil, and the birth of one is more often than not a surprise to human parents, but the stigma around them has existed for many years and is ingrained in many Sumondians heads.

Tieflings in Sumondia
Tieflings first arrived in Sumondia alongside the First Settlers and helped to establish Frostpeak City, however these days it is unlikely that you would encounter them in The Newlands nor The Highlands. The tieflings were among The Exiles who were scapegoated for the initial problems encountered settling in Sumondia, arguably they beared the brunt of the scorn due to their heritage. Along with the rest of The Exiles, the tieflings traversed down the mountains of Northern Sumondia and into The Frontierlands. Many tieflings and humans separated from the rest of The Exiles in the deserts of The Frontierlands and established a sizeable community there, free from the scorn of other races.

The initial tiefling community in The Frontierlands has fractured over time, with some establishing fixed communities in the desert or establishing smaller communities away from the group. However the largest community of tieflings is a semi-nomadic, matriarchal society comprising mainly of tielfings and humans. Tieflings can also be found throughout central and Southern Sumondia, and these days are generally well-accepted wherever they find themselves. Particularly those that manifest their internal heritage more subtly, and could pass for human.

Tiefling Features
• Ability Score Increase. Your Charisma score increases by 2, and your Intelligence or Dexterity increases by 1.

• Age. Tieflings mature at the same rate as humans but live a few years longer.

• Alignment. Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.

• Size. Tieflings have the same range of height and weight as humans. Your size is Medium.

• Speed. Your base walking speed is 30 feet.

• Darkvision. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

• Sumondian Adaptation. Many Tiefling settlements are in the deserts of The Frontierlands, and as such you and your Pokémon are resistant to sandstorms, and will take no damage to them.

• Heat Resistance. You have resistance to fire damage. In addition, you can safely touch items or Pokémon that are up to 1000 °C.

• Infernal Legacy. You gain +1 to all saving throws while within 30 feet of an open flame. This bonus increases to +2 when in the presence of a bonfire, and to +3 when in the presence of an inferno.

• Infernal Aura. You can command any hostile (wild) Dark type Pokémon to stop their attack.

• Languages. You can speak, read, and write Common and Infernal.